Self-learning resource gathering map overlay.
A self-learning resource map overlay for World of Warcraft 1.12
Creator: Babuni.dev
Addon version: 0.4.3 · Interface: 11200 · SavedVariables: GatherMapDB
Implementation: GatherMap.lua, GatherMap.toc
Documentation audit: 2026-10-26 — verified against source and Git history; no new in-game tests performed.
Gather Map remembers where you successfully gathered resources and shows those discoveries on both the minimap and zone world map. It started as a herbalism tool and grew into a broader record of herbs, minerals, custom Survival trees, skinned loot, lockpicking chests and ordinary treasure chests. The map learns as you play: it does not import an authoritative catalog of currently available spawns.
Instead of opaque dots, the overlay uses four small difficulty-colored corner markers. The world map also shows the associated resource icon. Markers re-evaluate against the current character's skill or level, while discoveries remain available across the account.
Saved herbs on the Tanaris world map
What is recorded…
A self-learning resource map overlay for World of Warcraft 1.12
Public project: Gather Map, formerly Octo Gather Target: Vanilla WoW 1.12-compatible addons, with additional named custom maps.
Gather Map began as Octo Gather, a Vanilla 1.12 map addon that learned a location after the player successfully picked a herb. It wasn't meant to supply a permanent…
Note: Dates below are Git records, not claimed gameplay test dates or confirmed public releases.
The source uses Vanilla 1.12's implicit event, arg1, this callback conventions and Lua 5.0 compatible syntax. The TOC loads one Lua file, optional-depends on Interact,…
Gather Map begins with a subtle design decision: it learns after discovery. The overlay is a personal memory of gathering and exploring, so it should remain recognizable as…
The Git messages/diffs demonstrate what changed. They don't contain an independently recoverable conversation about which AI alternatives were debated, who wrote each source…
The original project and its distinctive self-learning world-memory concept belong to Babuni.dev. Existing history also shows a coherent visual language of four colored…
This is a source inventory. No live-game behavior, interaction tool, migration run or regression-suite result was independently verified during this documentation audit.
The addon supports six typed saved-resource families:
Read the project repository and its documentation.