WoW social memory and player encounter addon.
Social Forever remembers the people you meet while playing World of Warcraft: Forever.
While you quest, the same players often cross your path again and again. Social Forever keeps a small list of those people above your chat so they are easier to recognize, target, invite, and remember the next time you meet.
Over time, strangers can become familiar names.
Built by Babunigaming for World of Warcraft: Forever (Interface 16001).
Current version: 0.4.6-beta
What it does
Social Forever keeps track of players you encounter and gives you a simple social history for them.
You can:
- See recently encountered players in a small movable window.
- Click a name to target that player.
- Invite them directly from the list.
- See how often you have encountered them before.
- See where you have met them in the past.
- Mark players as Green, Yellow, or Red based on your experience with them.
- Add flags such as Really friendly, Generous, Weird, or Bad behavior.
- Create your own custom flags.
- Mark someone as Kill on sight.
- Rate party members after a group ends.
- Exchange marks with nearby players who also use Social Forever.
- Quietly notice familiar faces again (blue or purple names) with a soft chat thought.
- Reset one remembered player, or all of them, from Settings → Memory.
Your social memory is stored account-wide in SocialForeverDB.
The player list
The window is split into two kinds of players.
Nearby
Players the addon has recently detected around you appear at the top.
A nearby player can stay up…
Social Forever remembers the people you meet while playing World of Warcraft: Forever.
A World of Warcraft: Forever social-memory addon that remembers recurring nearby players and makes recognizing, inviting, marking and rating them easier.
SocialForever began from a social problem: playing without nameplates can make the world feel anonymous even when the same people repeatedly share quests and roads. Babuni.dev…
Documentation-only audit — 2026-10-27 (32)…
Core.lua, Detection.lua, Events.lua, Group.lua, Memory.lua, Sharing.lua and UI.lua organize proximity signals, encounter persistence, party ratings, sharing and list display;…
SocialForever is designed for a player who keeps nameplates off but wants to notice people encountered during ordinary play. The movable window makes nearby people easier to…
It seeks familiarity rather than a constant automated nameplate layer; it works with nameplates switched off, preserves account-wide encounter history and offers subjective…
Babuni.dev wanted a practical social helper for World of Warcraft: Forever while playing with nameplates switched off: discover nearby people, quickly target or invite them and…
Code, metadata, README and existing changelog are present. This documentation pass did not execute the game or tests.
SocialForeverDB is an account-wide SavedVariables store. The README and source modules describe player identity, class/race/level when known, remembered locations, proximity…
Read the project repository and its documentation.