Battle-emote triggers for the Wrath client.
Created and directed by: Babuni.dev
Repository: babunidev/ROARemoteTrigger
Installable addon name: ROARTrigger
Version: 1.32
Target client: World of Warcraft Wrath 3.3.5, interface 30300
Audit status (2026-10-26): Git and Lua source reviewed; no in-game tests were run.
ROARTrigger adds playful, configurable emotes to action-bar usage. You decide which slots might trigger a /roar (or another native emote) and how frequently. It is designed for character flavor and ROAR guild atmosphere, not damage optimization, spell casting or combat analysis.
An important distinction: the addon observes attempts to use an action-bar slot. It does not confirm that a spell actually landed or that an ability successfully activated. An out-of-range or otherwise unsuccessful ability can still result in an emote.
The repository name, installed folder, addon title, and slash command are not identical. Keep these separate:
| Purpose |
Name |
| GitHub repository |
ROARemoteTrigger |
| AddOns folder |
ROARTrigger |
| Lua source / TOC |
ROARTrigger.lua / ROARTrigger.toc |
| Displayed addon title |
RoarTrigger (from the actual TOC) |
| Slash command |
/rogu |
| SavedVariables |
ROGUDB |
The Lua's opening comment still says “RoarGuild v1.32”, reflecting the code's relationship to the earlier RoarGuild implementation. That historical string is not an invitation to rename this package or conflate it with the separate RoarGuild repository.…
Created and directed by: Babuni.dev Repository: [babunidev/ROARemoteTrigger](https://github.com/babunidev/ROARemoteTrigger) Installable addon name: ROARTrigger …
Working package name: ROARTrigger Target: Wrath 3.3.5 / TOC interface 30300.
Across the ROAR addon experiments, the creator's recurring goal is to add life to World of Warcraft play through natural, small gestures. ROARemoteTrigger is a distinct…
The early file used the internal RoarGuild header, while this repository now has its own display name and client target. The source establishes close implementation…
The code deliberately reacts to action attempts, not successful combat events. The hooksecurefunc branch and fallback are both architected to call addon logic after the…
The core interaction is deliberately light. The player chooses which action-bar slots belong to which expression profiles; chance and a cooldown keep the resulting emotes varied…
An April 27, 2026 source file begins “RoarGuild v1.32-Epoch” and carries a broad /rogu command system. That demonstrates a close implementation relationship to the…
The repo's theme—using action presses to give a player's character more spontaneous expression—comes from the creator's ROAR-family work, not from this documentation audit. Its…
Not an implementation approval: This document records test plans and options; no executable file was changed.
The current source contains 33 English-language invitation variants in its inviteText array. Each begins with the visible <ROAR> prefix. The messages are randomized by …
Read the project repository and its documentation.