BABUNI.DEV

FlourishForever / Human–AI collaboration

FlourishForever: Human–AI collaboration

Flourish Forever — human–AI collaboration and attribution

Earlier public developer identity: Babunigaming, preserved from the original October 22 README/TOC.
Retrospective date: October 27, 2026.

Authorship isn't inferred from who writes the documentation

The creator's original direction was to let selected player ability casts trigger random native emotes, with freedom to curate abilities, emote pools, chance and cooldown. The October 22 project discussion explicitly concerned how to describe and present the addon as part of Babuni.dev's work. The first source commit already contained a substantial implementation.

The code and commit history do not preserve the complete initial brainstorm, creator/AI arguments, every earlier experiment or the precise authorship of the Lua routines. The assistant writing this October 27 documentation therefore does not claim to have invented the ability-emote idea or to know which previous changes were AI-generated.

There is no evidence here that the 0.3.1-beta version bump changed gameplay. The changelog says it did not. And there is no in-game test result in this audit, even though a public beta release entry exists.

Explicit AI contribution during this audit

The assistant:

This was repository inspection, technical/historical analysis and documentation writing, not a new gameplay implementation, an approval of future features, a WoW test, original authorship of the idea, or proof a CurseForge package was produced.

Rules for continued collaboration

Each meaningful future feature or change should preserve:

  1. User direction: what Babuni.dev wanted, the feeling to achieve and clear constraints.
  2. AI contribution: actually suggested designs, drafts, code, debugging and test work—distinct from creator inspiration.
  3. Creative iteration: experiments, mistakes, misunderstandings, alternatives and discarded approaches.
  4. Creator decision: explicitly accepted/rejected/deferred, not an inferred approval.
  5. Implementation: source/doc paths, version and commit.
  6. Verification: actual client build, emote behavior, event traces, tests performed, screenshots and still-open questions.

Publish readable, faithful narratives rather than raw private chat logs. Avoid exposing character GUIDs or unrelated player/account information in a public portfolio. Respect the client's external game assets and seek a creator decision on the repository's absent LICENSE before claiming source reuse permission.

No Lua, manifest, packager metadata or other non-document content was changed by this audit.

Document information

Original idea, creative direction and final decisions: Babuni.dev.

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