Buxbrew — changelog
The entries below are repository-history evidence, not claimed public release dates.
2026-10-26 — expanded documentation
- Replaced generic documentation scaffolding with a usable README, a creative concept, emote design/content documentation, code-level architecture, a sourced development journal, decision record, AI attribution, and a verification backlog.
- Recorded the 215-emote pool, its documented October 2025 textual revision, and the discrepancy between the claimed Lua 5.0 support and the
string.matchcall. - Only documentation changed. No Lua/TOC changes, gameplay tests or publishing actions were performed.
Earlier Git evidence
| Date | Commit | Supported observation |
|---|---|---|
| 2025-09-12 | 1225f8f |
Initial upload of Buxbrew.lua and Buxbrew.toc, with internal MadAxeBuxbrew identity, source version 2.5.5 and a 90-second action-slot emote mechanism. |
| 2025-09-12 | 7d24dfd |
Manifest title changed from MadAxeBuxbrew to Buxbrew, and the Lua file reference was corrected to Buxbrew.lua. |
| 2025-10-02 | a4b4892 |
Large-scale prose revision and expansion of the in-code emote pool: more weapon/armor-centered language replaced much of the earlier fist/tavern/body-centered phrasing. |
| 2026-09-18 | 6e4c144 |
Lua header changed provider-specific client wording to “Vanilla 1.12”. |
| 2026-10-26 | 99ea2af, 824178a, 863cee9, c2eb1c7 |
Author credit, README, first documentation scaffold and navigation added. |
The header already reported 2.5.5 in the first available upload. Earlier iterations 1.0–2.5.4 cannot be reconstructed from this repository's visible history and must not be fabricated.
Document information
Creator and author: Babuni.dev